VR jobs in Finland

Senior Machine Learning Engineer

Helsinki, Finland
full-time
29/06/2021

Port 6's goal is to build the leading augmented reality interaction laboratory in Europe over the next year. A time machine over and into the next leap in human cognition since the invention of the personal computer. At Port 6, you will be working in our interaction laboratory to transform biometric data into liberating and powerful interactions that feel nothing short of pure magic.

At the core of the work will be the development of highly effective collection, training and testing pipelines for the purpose of utilizing biometric data in Augmented Reality user interfaces, games, and apps. You will work closely with our interaction and hardware teams to design and implement the use of software in custom input hardware.

You will be challenged to solve problems that have never been solved before - but you'll always get to do it together with the team.

And also, you will get a chance to own a part of the company.

Responsibilities

Transform biometric signals from our custom hardware into commands and digital representations of the human hand

Design highly effective collection, training and testing pipelines for rapid iteration and effective research work

Design and implement cutting edge, relevant, and robust, and data architectures

Things we'd value from you

Experience and knowledge of creating and shipping ML projects

Understanding of modern technologies, data processing methods, ML architectures, and applied mathematics

Experience with rapid and iterative work as we move very quick

Pro-activeness and adaptability in a startup environment

Have the appetite to solve previously unsolved problems

You are driven by innovation and want to experiment, a lot

Plus if

Excellent communication skills in English

Vim

You've worked with biometric data

If you love creating extremely cool stuff, we'd love to see your application!

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AR Unity Developer

Helsinki, Finland
full-time
29/06/2021

Port 6's goal is to build the leading augmented reality interaction laboratory in Europe over the next year. A time machine over and into the next leap in human cognition since the invention of the personal computer.

At Port 6, you will be working in our interaction laboratory by prototyping a concert of novel interaction experiences in augmented reality. This includes the entire process from ideation and prioritization down to execution and demonstration of interaction demos.

Part of this work involves searching and understanding previously published research papers at the forefront of AR interaction hardware and techniques, as well as continuously developing a hands on intuition for new input hardware you encounter along your demo making journey.

At the core of the work will be the development of AR user interfaces, games, and apps using a combination of custom hardware devices built in house as well as externally sourced 3rd party input hardware. These devices range from output devices such as AR headsets and noise cancelling headphones to input devices such as hand pose estimation cameras, AR input gloves, wristbands, microphones, and more.

Additionally you will work closely with our hardware lab team to design custom input hardware for augmented reality with technical requirements that are most crucial to the demos you build, and the future of augmented reality.

You will be challenged to solve problems that have never been solved before - but you'll always get to do it together with the team. We move fast and we move united.

And also, you will get a chance to own a part of the company.

Responsibilities

Deliver novel, creative, and compelling interaction demos at a high rate of iteration.

Developing a clear understanding and building a collective knowledge base on cutting edge augmented reality interaction methods.

Formulating desired technical requirements for new custom input devices.

Things we'd value from you

Experience with AR development and 3D game engines such as Unity or Unreal engine.

Familiarity with using and designing existing and custom multi-modal input and output methods in augmented reality such as hand tracking, voice recognition, and others.

Experience with rapid iterative prototyping as well as creating polished demo experiences with care where it matters.

Pro-activeness and adaptability in a startup environment

Have the appetite to solve previously unsolved problems.

You are driven by innovation and want to experiment, a lot

Plus if

Excellent communication skills in English

Vim

If you love creating extremely cool stuff, we'd love to see your application!

Read more

Biomedical Acoustics Engineer

Helsinki, Finland
full-time
29/06/2021

Port 6's goal is to build the leading augmented reality interaction laboratory in Europe over the next year. A time machine over and into the next leap in human cognition since the invention of the personal computer.

You will be working in our biometrics laboratory prototyping novel sensor and signal processing architectures in the acoustics domain. This includes the entire process from ideation, to research, prioritization and execution. These prototypes will be in the form of a portable wearable wristband device that gathers and processes sound based information from the air, skin, and internal tissue of the human body.

Part of this work involves searching and understanding research papers at the forefront of bioacoustics, as well as tailoring your sensor designs to be optimized for specific types of sounds that are of interest to the augmented reality interaction domain.

At its core, you will be developing quick and dirty proofs of concepts, non-invasive wearable electronics, various microphone sensor configurations and signal processing pipelines.

Additionally you will work closely with the rest of your team to design wristbands that include more than just acoustic sensors. You will also work closely with our interaction designers to understand the design requirements and constraints of a typical AR user directly implemented into amazing AR experiences.

Responsibilities

Delivering numerous biometric proof of concepts with our team by rapid iteration.

Making Prototypes and Circuit Designs for portable and wearable bioacoustic devices.

Communicating findings, uncertainties, and properties of your work.

Things we would value from you

Experience with designing and selecting sound sensors and transmitters spanning a wide frequency spectrum from vibration transducers to bone conduction speakers. This includes both single sensing units as well as sensing arrays of multiple units.

Prior work involving sensors placed in various mediums and command over the physics of wave propagation across mediums such as from the human skin to a microphone.

Fluency with the signal processing, sensor fusion, sound localisation and 3D spatial filtering that come with the acoustic data from these sensor configurations.

Confidence in turning quick and dirty lab proofs of concepts to well packaged, low power circuit boards.

Plus if

Excellent communication skills in English

Vim

If you love creating extremely cool stuff, we'd love to see your application!

Read more

Digital Signal Processing Engineer

Helsinki, Finland
full-time
29/06/2021

Port 6's goal is to build the leading augmented reality interaction laboratory in Europe over the next year. A time machine over and into the next leap in human cognition since the invention of the personal computer.

You will be working in our biometrics laboratory prototyping novel sensor and signal processing architectures. This includes the entire process from ideation, to research, prioritisation and execution. These prototypes will be in the form of a portable wearable wristband device that gathers and processes signals based on information from the air, skin, and internal tissue of the human body.

Part of this work involves searching and understanding research papers at the forefront of multimodal biometric sensing, as well as tailoring your sensor designs to be optimised for specific types of signals that are of interest to the augmented reality domain.

At its core, you will be developing quick and dirty proof of concept prototypes, non-invasive wearable electronics, various sensor configurations and signal processing pipelines.

Additionally you will work closely with the rest of your team on these multi-sensor wristbands as well as working closely with our interaction designers to understand the design requirements and constraints of various augmented reality users.

Responsibilities

Delivering numerous biometric proof of concepts with our team by rapid iteration.

Making Prototypes and Circuit Designs for portable and wearable biometric devices.

Communicating findings, uncertainties, and properties of the biometric properties of the human body.

Things we would value from you

Experience with designing and selecting sensors and transmitters spanning a wide frequency spectrum. This includes both single sensing units as well as sensing arrays of multiple units.

Prior work involving sensors placed in various mediums and command over the physics of wave propagation across mediums such as from the human skin to a sensor.

Fluency with the signal processing, sensor fusion, signal source localisation, filtering, etc.

Confidence in turning quick and dirty lab proofs of concepts to well packaged, low power circuit boards.

Plus if

Excellent communication skills in English

Vim

If you love creating extremely cool stuff, we'd love to see your application!

Read more

Radio Frequency Engineer

Helsinki, Finland
full-time
29/06/2021

Port 6's goal is to build the leading augmented reality interaction laboratory in Europe over the next year. A time machine over and into the next leap in human cognition since the invention of the personal computer.

You will be working in our biometrics laboratory prototyping novel sensor and signal processing architectures in the acoustics domain. This includes the entire process from ideation, to research, prioritization and execution. These prototypes will be in the form of a portable wearable wristband device that gathers and processes sound based information from the air, skin, and internal tissue of the human body.

Part of this work involves searching and understanding research papers at the forefront of low powered radio technology, as well as tailoring your sensor designs to be optimized for specific types of signals that are of interest to the augmented reality interaction domain.

At its core, you will be developing quick and dirty proofs of concepts, non-invasive wearable electronics, various radio transmitter and receiver configurations and signal processing pipelines based on new information we learn every day.

We move quickly.

Additionally you will work closely with the rest of your team to design wristbands that include more than just radio technology. You will also work closely with our interaction designers to understand the design requirements and constraints of a typical AR user and see your work directly implemented into amazing AR experiences.

Responsibilities

Delivering numerous proof of concepts with our team by rapid iteration.

Making Prototypes and Circuit Designs for portable and wearable bioacoustics devices.

Communicating findings, uncertainties, and properties of your work.

Things we would value from you

An advanced degree in Radio Science, High Frequency Electronics, Analog and Digital Circuit Design, Electrical Engineering or similar

Prior work with high frequency signal transmission, propagation through mediums with varying properties, and reception.

Experience with antenna design from small to large, broad to directional, and single to multiple.

Fluency with signal processing

Familiarity with designing and making small and low power electronic circuit boards

Experience making a range of prototypes from quick and dirty proof of concepts to polished wearable devices close to the end use case.

Plus if

Excellent communication skills in English

Vim

If you love creating extremely cool stuff, we'd love to see your application!

Notes

Usually you design radio to be least prone to interference, we are trying to do the opposite. We want to design radio to be most prone to interference to our hand movements so we can detect what hand movement we're doing with radio.

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Senior AR Game developer or Senior AR technology programmer

Helsinki, Finland
full-time
15/09/2020

Valo Motion is a game development and hardware manufacturing company from Espoo, Finland. We are a global provider of active games that move 35000+ people daily in 55+ countries. Our highly successful current products, Valojump and ValoClimb, have changed how the amusement and activity park industry looks at combining sport and games.

While working as a Senior AR Game developer or Senior AR technology programmer you will be creating unique game concepts for new products that will have a similar impact as ValoClimb and ValoJump. You will work with a highly passionate and motivated team to design, develop, deliver and maintain unique products that have not existed before.

Valo Motion is looking for 1 to 2 persons to join our family of enthusiasts who want to provide joy and thrill of movement to players around the globe.

Responsibilities:
- Designing and implementing (rapid prototyping) new game features and interactions
- Optimizing games to run smoothly

- Holistic game development
or
- Implementing visual effects and computer graphics wizardry

Required:
- Experience with AR/VR/XR
- Familiar with the Unity game engine
- Strong programming skills with C#
- Experience with debugging, optimizing game performance
- Several years of experience working on commercial products, with at least 1 commercially shipped product

- Experience with game design and development
or
- Deep knowledge of AR/computer vision technologies
- Skilled in implementing real-time visual effects and shaders

Pluses:
- Experience in computer vision
- Experience with Kinect or movement based games
- Interest in novel human-computer interaction
- Experience with C++
- Sports/exergame background

To apply, please send your CV, application letter and other information relevant to the position. The position will be filled as soon as a suitable applicant is found.

careers@valomotion.com
www.valomotion.com

3D programmer / Engine developer

full-time
25/09/2019

We’re looking for new team members (from senior and junior developers) who feel that these technologies shouldn’t be just the stuff of movies and games.

If your specialty falls between the following categories, we’d be more than happy to meet you:

C++ | 3D engine | GPU architecture | OpenGL | Mobile Platforms

More specifically we’d like to compliment our team with:

Engine and SDK developers who:

Code C++ using OpenGL
Are familiar with AR/MR
iOS and Android development
History with creating native plugins to Unreal and/or Unity
Application and Project Developers who:

Program in C++ and OpenGL
Are experienced in using different graphics SDK’s
Hands-on experience of building UI systems
AR/MR/XR familiarity
Different OS and architecture understanding

Read more

Digital Producer/Project Manager AR/VR/360

Helsinki, Finland
full-time
23/02/2021

Stereoscape sells interactive 3D, AR, MR and VR solutions that enable people to experience information in entirely new ways. Our solutions make complex clear, convert static to dynamic and turn boring into interesting – in use cases from marketing & sales to training and maintenance. Our B2B clients benefit from faster sales cycle, better learning results and improved worker performance. For more information about the company please visit: https://www.stereoscape.com/
We create interactive and virtual experiences that serve the customers and employees of some of Finland’s finest companies. Your role will play a key part in making those experiences come to life across the 360/AR/VR space.
We are looking for a Digital Producer/Project Manager to join our creative & production team on a permanent or a contract basis ASAP.
We are looking for a proactive digital producer and/or project manager to work collaboratively with our sales and technical teams to develop content and solutions from start to finish.
We are looking for
Experience in managing projects, including but not limited to concepting and scoping, specification and budgeting as well as briefing, quality checks and delivery.
Experience in 3D animation, 360-degree content, interactive & mobile interfaces and AR & VR applications.
A good understanding of the digital content production pipeline.
Good language skills in English and excellent in Finnish
Unity and/or Unreal Engine experience is a definite plus.
If you are interested in the position drop us your CV latest 5.3.2021 to jobs@stereoscape.com. Please note that we will start interviewing candidates during the application period.

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